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Friday, 8 November 2024

DBACW - 1st day at Gettysburg - Set up

It's been a while since I have posted anything so without further ado here is a post on the set up for the 1st day of Gettysburg for DBACW

I have used the scenario from Fire and Fury for the map and orders of battle. The game will be played  using the DBACW supplement for the DBN rules.

The table is 3ft by 2ft 6in and my units are based on 60 by 30mm with each base representing a brigade. 

I am using standard 1" equals 100 paces as this keep ranges realistic for a game using a brigade as the basic unit.

The bulk of the troops are off table and will be arriving during the game. 

Each side has 2 Corps. For the union these are Reynolds, who is army commander, with a +1 to his Cap dice and Howard. The Confederates have Hill and Ewell as Corps commanders each with a CAP dice.

Devin and Gamble brigades cavalry both get an intrinsic 1 cap. They however start the game with 1 hit each to represent the earlier fighting. 

Each turn represents 30 minutes.

For this game I translated Fire and Fury unit qualities to DBACW as follows:-

Green - Militia

Experienced - Muskets

Veteran - Muskets but brigade is Stoic for all combat.

Crack - Elite.

If a brigade had 10 or more Fire and Fury stands then it was gets the DBACW Stoic trait.  For this game it applies to Pettigrews Brigade of Heths Division and Daniel's Brigade of Rodes Division.

Conversely if a brigade has 5 or less stands then it has the new Skeddadle trait and loses all tied combat rolls. This applies to Von Gilsa in Barlows Division and Smith's bigade of Earlys Division and Brockenbroughs in Heths Division.

Battlereport will follow shortly