I popped over to see James R last night for a our first game of Rommel by Sam Mustafa. James has an extensive collection of Western Desert figures and has a gridded desert cloth he uses for his Crusades games.
A general overview of the set up after the British first move. The largish 8" squares easy accommodated 3 units and did not look too crowded. The ridge line was impassable except via the 3 passes with the Halfafa Pass being defended by Italians from the Trento Division.
The 15th Panzer Division opens with an attack on Fort Capuzzo and after 2 attacks captures the Fort.
The British start advancing along the coast with towards Halfaya Pass and Solum, seen here defended by Italian Infantry.
Both sides used there artillery to support on their troops. In Rommel they can add their barrage value to combats.
The British advance to attack the German on Hafid Ridge. This proved a tough but to crack with the extra AT gun capability and the prepared defences proved too strong in defence for the British before the German 5th Light Division arrived on their flank.
A couple of views from behind the German position.
At this point we called the game and agreed that we had learnt a lot about the rules and will reset the game and play it again next week.
4 comments:
Looks great! I've not tried Rommel but I only hear good things about it; I like a grid, too.
A very fine looking battlefield!
A great looking game Mark…
It reminded me of the articles by John Sandars in Airfix Magazine (many years ago).
All the best. Aly
An impressive looking game with some lovely figures and equipment. I have Rommel, but have not played it yet.
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