GH came over today and we played a couple of games DBN. It was his first go at the rules so after a quick explanation we started.
I used the Command and Colours scenario, with a few tweaks, for the map and force composition.
The French, under Marshal Ney, are poised to launch their attack. The objective is to capture both of the small towns (non linear fortifications in DBN terms) or to inflict 5 loses on the Austrians.
The Austrians are set up to defend the small towns and the range of hills. Their force does not include any Light Infantry elements but does include 2 units of Cuirassier.
The French attack on their right with heavy Columns advancing whilst their left is held back. The French have 3 light units and get a plus one on their Cap dice where as the Austrians are a -1. This gives the French greater flexibility to out manoeuvre the more ponderous Austrians. The French can also use attack columns with a +3 bonus which makes them tough against Austrian lines.
The French attack against Elchingen is successful however a counter attack by a Austrian elite element recaptures the town.
The French attack against the church is however thrown back and Austrian Light horse moves forward to threaten the French Infantry.
French Light cavalry heroically charge an Austrian horse artillery unit but lose the close assault and recoil before receiving rasping canister fire which destroys them.
With the French attacks failing the Austrian counter attack on their left are are able to win 5 vs 4 elements lost.
After a lunch and a pint on a local pub we changed sides are refought the game. In this game the Austrians and French tried 5 loses each and the game went into sudden death which saw the Austrians able to win 6 - 5.